As someone that is easily excited about the latest in technology, I always look at the good that can be had by the latest trends. Ironically, there is always a downside to it. Technology, at it’s core is designed to make human lives better. But at what cost? If anything, the recent news about the data leak through Facebook and Cambridge Analytica proved that technology can be used to work on our deepest psychological traits. No matter how far we advance, some things stay the same. The key one being: Attention.
Continue reading “What Are You Paying Attention To?”
I struggled to write this post. The weight of the 300th post and what it meant to me personally. And then, it hit me. I need to speak freely. Here goes.
Continue reading “300th Post: Thank You and the 5 things I learned”
We’re developers, researchers, lecturers, and critics… but what inspired us to join the games industry in the first place? Did we play games for fun, once upon a time? Analysing games when they’re supposed to be ‘just for fun’ is sometimes frowned upon online, but it’s also how we can encourage positive change in the games industry. We talk about what it really means to think critically about games, the benefits it has, how we still manage to enjoy the games we play, and how you can too.
Alayna Cole [Founding director, Queerly Represent Me], Rami Ismail [Business & development guy, Vlambeer], Dakoda Barker [Lecturer, critic, and developer, University of the Sunshine Coast], David Hollingworth [Digital editor, Next Media], Jess Zammit [Senior writer, Select Start Media]
Continue reading “Are We Having Fun? Playing Games Critically”
Recent AAA titles have introduced us to the most expansive open worlds we have ever seen in video games. Will game environments continue to grow? At what point is big too big? We look at how titles like Zelda: Breath of the Wild and Skyrim have successfully balanced huge open world without distracting from amazing game play and story.
Nic Healey [Breakfast Host, 2SER 107.3FM], Mark Wilson [Game Designer, Bioware, Team Bondi, Riot Games], David Gaider [Creative Director, Beamdog], Tim Stobo [Principal Quest Designer, Guerrilla Games]
Continue reading “Expanding Horizons: Exploring Open World Gaming”
The one and only thing that is on most Australian people’s mind is how the budget that is being released at 7:30pm tonight will impact them. Continue reading “Think Tuesdays: The Budget”
There have been so many different things going on in my life recently, that I have done my best to stay quiet and not say a thing about it. Hence, why I have been away from blogging and been very quiet on my social media feed. But there shall be no more silence. Instead, I will share some of the things that have helped me to keep moving forward. Continue reading “Think Tuesdays: An Explosion of Thoughts”
The topic of Money is either met with enthusiasm or disgust. Both of which explains the situation you’d be in if you don’t get off on the right foot before you make the move.
Continue reading “Moving to Melbourne: Fancy Finances”
No, it’s not a movie review, but lessons learned from publishing a blog post a day. There were so many things you learn – most of them utterly surprising. Continue reading “28 Days Later”
We live in an age, where things literally could not be better. We are living longer, have enough to eat but yet feel dissatisfied. Do you feel it too? Continue reading “Think Tuesdays: Something feeling amiss?”