Expanding Horizons: Exploring Open World Gaming

Recent AAA titles have introduced us to the most expansive open worlds we have ever seen in video games. Will game environments continue to grow? At what point is big too big? We look at how titles like Zelda: Breath of the Wild and Skyrim have successfully balanced huge open world without distracting from amazing game play and story.

Nic Healey [Breakfast Host, 2SER 107.3FM], Mark Wilson [Game Designer, Bioware, Team Bondi, Riot Games], David Gaider [Creative Director, Beamdog], Tim Stobo [Principal Quest Designer, Guerrilla Games]
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Gratitude and Generosity: 20 Years of Giving

The 14th and 15th of October marked an end of an era. After opening their gardens for 20 years, George and Patrica Hetrel have farewelled this event in the best way possible. And after 20 years, the crowds were simply phenomenal. And the generosity amazing.
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